Saturday, 5 January 2019

Ravnica guilds and their DnD alignments Part 1

So, to honour the first Dungeons and Dragons(D&D) and Magic the Gathering(MTG) crossover in the form of the Guildmasters' guide to Ravnica,supplementary book for D&D which is set in the MTG world of Ravnica, I have written this blog about the unique societies that make up Ravnica. Ravnica is a world run by ten unique guilds: crime syndicates, marauding gangs, uptight law makers and corrupt churches to name a few, each representing a pairing of two of the five colours of magic. In this post I am going to go over 5 of those guilds and what kind of moral alignment they are associated with (from good to evil and from lawful to chaotic each with neutral in between the two extremes).

The Azorius Senate
This is the guild associated with blue and white colours of mana in MTG and are the law keepers and government of Ravnica. They are deeply bureaucratic and when action is taken it must adhere to the many decrees that rule over their lives, believing their laws are the only thing stopping Ravnica falling into chaos. The Senate often tries and fails to force it's rigid rules on the rest of Ravnica, trying to maintain the status quo with it's rigid internal structure.

The Azorius Senate's alignment
The Azorius are lawful, no doubt about that. They believe in maintaining order and following the letter of the law. However they are not always good and can sometimes become evil, enforcing their own agenda through technicalities in the regulations, while some still try to do good, following strict moral codes.  This means they are lawful, neutral.

The Boros Legion
This guild is associated with the colours white and red,and the Boros Legion is the army and military enforcement of Ravnica. They work with the Azorius Senate to lay down the rules that the Senate make. They fervently believe they can make life on Ravnica a better place even if it takes blood shed to get there.
The Boros Legion's alignment
Members of the Boros Legion are commonly aligned with good, as they are actually trying to make the world a better place for everyone and believe they can do this through the law, making them lawful, good.

The House Dimir
This guild (associated with blue and black) is so secret that many did not even know of its existence until recently. It is a spy organisation and deals with misinformation so often that they are know to use their magic to influence the minds of others. They are commonly involved in assassinations and other illegal
services the people of Ravnica might want. Information on the guild is kept hidden through a rigid system of middle men each passing on as little information as possible while still keeping the organisation running.
The House Dimir alignment
On the scale between lawful and chaotic the House Dimir sits in the middle at neutral using order to organise their enterprise while not obeying any of the Azorius Senate's laws. Selfish and cruel, the House Dimir is really only out for itself making it definitely evil. This means they are neutral, evil.

The Golgari Swarm
Believing in the inevitable and irreplaceable role of life and death, this guild is associated with the colours green and black. They live in the sewers and caves, recycling dead creatures to create food for the living, while scavenging whatever they can. The leadership of this organisation is hotly contested with many leaders supplanting the old ones in a constant battle.
The Golgari Swarm alignment
A constant rejection of the rules forced on them by the Azorius and a little respect for those in charge of the guild(resulting in all the coups) make them chaotic. They will help other though, for a price making them neutral. So they are neutral, chaotic.

The Gruul Clans
The wildest guild, shunning society in favour of the chaos of nature, this guild represents the colours red and green. An unorganised group of clans make up the guild that was meant to protect to the nature of Ravnica before the wilds were destroyed for more building space by the other guilds, meaning the Gruul clans had nothing left to protect. This led them to take on a life of pillaging and violence, trying to disrupt the order the other guilds have created.
The Gruul Clans alignment
The Gruul are most definitely chaotic, hating any form of rules and lean to the evil side of things, not caring how many people they kill in their raids. They just want to bring down society, no matter the cost. This means they are chaotic,evil.

So there are the first five guilds and their DnD alignments and the next five will be out in the upcoming week.




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