
Codenames pictures isn’t actually the first ‘Codenames’ game, with the original title in the series having just words on the cards instead of pictures. I, for one, much prefer the pictures version as instead of 4 by 5 grid of cards just having words on them and looking like you’ve wandered into a seriously geeky literature festival, you get to enjoy the black and white surreal art that makes you wonder if someone has slipped something in your drink. The addition of pictures both makes everything look much cooler and is more open to interpretation than the words, making it a great improvement on the base game.
However, having a major improvement still doesn’t mean this game is going to be amazing. This game often suffers from massive pauses where the Spymasters legitimately struggle to think of a clue that could even point to one or two of the spies hiding places. Even I would prefer the mind-numbing boringness of German lessons (let me tell you they were painful) to the extensive silent periods in this game as you wait for a Spymaster to think of a clue.
But even with these big pauses the rest of my family still enjoy the problem-solving element of the game and have fun trying to puzzle out what clues to give or what picture cards could relate to the word ‘circus’. Personally though, I find these interesting decisions too spread out for my own liking.
Overall, if you liked the first game (Codenames) then you probably like this game but it is practically the same and therefore probably not worth picking up. However, if you are a newcomer to the series, I would probably give this a pass. This game ends up leaving you not feeling less like the swish and cool James Bond and more like Dave who works alone in a darkened room as a part time secretary for a small branch of the MI5.
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